This week was a bit hard for development, but I started to add new important elements and mechanics:
- Dialogue system: the player can talk to NPCs. I decided to put the text box in the top area, like it’s in the game Celeste (I love this game). It was a bit hard to implement it in top area, because of some issues with the HUD. Fortunately I could find a solution (what a relief!).
- Were created the NPCs for the game. They will tell the player some informations or ask for help.
- Were created some monsters for the graveyard area.