Tag Archives: development

Spell Crisis – Weekly Devblog 01

Indie Game Spell Crisis - Devblog 01

  This week was a bit hard for development, but I started to add  new important elements and mechanics: Dialogue system: the player can talk to NPCs. I decided to put the text box in the top area, like it’s in the game Celeste (I love this game). It was a bit hard to implement […]