Author Archives: joycatgames

Devblog 15

development blog number 15

– New demo available for download on Steam! – Bugfix: the scenes in the intro now advance correctly when you press the button (before it could happen that some of them were skipped); – All alternate paths have been created and secret magic teleportals added; – All passages to the alternate paths have been created. […]

Devblog 14

development blog number 14

– Improvement: Now when the character jumps and the head catches the edge of a “ceiling”, it is moved slightly forward and the jump is made. This prevents the character from getting the jump “cancelled” by just a few pixels; – Status menu has been created; – Distributed all the magic teleports in New Salem; […]

Devblog 9

development blog number 09

– The game’s performance was highly improved!!! – Added time count! – Now the saved game slots at title menu shows the amount of magic powers, secret keys and game time; – Adjusted money indicator at HUB; – Increased the maximum of money the player can have; – The forest boss is finally working as […]

Devblog 8

development blog number 08

– started to animate monsters and creatures created by @yadubbing – adjusted movement’s sensibility. – added PC version graphics for tab navigation buttons in inventory menu. – now the dialogue voices are according to the language (only for english and brazilian-portuguese for now). – a few new graphics for doors – changed Academy’s music. – […]

Devblog 7

development blog number 07

Hello! Some updates that will be available very soon in the next version of the DEMO! – Portals! I’m have a few problems with some savepoints (most of them works fines, but village and forest are buggy). So I decided to implement a new system: magical teleportals. It’s not only an alternative for the savepoint […]