#Bugs fixed: – Now the items you get in the areas won’t return when the screen is changed; – Now the items you get in the areas will return if you die before save the game; – Partial fix: Now you can fight against Merine. But I still need to get some boss moves working. […]
Tag Archives: development
This week was a bit hard for development, but I started to add new important elements and mechanics: Dialogue system: the player can talk to NPCs. I decided to put the text box in the top area, like it’s in the game Celeste (I love this game). It was a bit hard to implement […]